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 CFG DeathRun

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Mesaje : 94
PuNcTuLeTze : 278
Data de inscriere : 06/03/2011
Varsta : 19
Localizare : Bicaz

MesajSubiect: CFG DeathRun   Lun Mar 21, 2011 4:02 pm

alias "CJJ" "cjo"
alias "cjo" "alias CJJ BCJ; CJ, dezvoltator de 0; echo -= [Salt + Crouch
Enabled] =-;
developer 0 "
alias "CJD" "alias cjo CJJ; j; dezvoltator 0; echo -= [Salt + Crouch
Handicap] =-;
developer 0 "
alias j "spaţiu dezlega; spaţiu obligati + salt"
alias CJ "spaţiu dezlega; spaţiu obligati + CJ"
alias "+ CJ" "+ salt; + raţă, dezvoltator de 0; echo -= [Salt + Crouch] =-;
developer 0 "
alias "-CJ" "-raţă;-salt"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; + viteză; dezvoltator 0; echo drumeţie Activat; developer 0"
alias walk_off "alias walk_t walk_on, viteză; dezvoltator 0; echo Plimbare cu handicap; developer 0"

/ / Anti-recul script

alias + antirclbind "+ atac; + lookdown;"
alias-antirclbind "-atac;-lookdown;"


/ / Anti-recul toggler

alias antirclon antircl
alias antirclon "bind mouse1 + antirclbind; alias antircloff antircl;"
alias antircloff "bind mouse1 + atac; alias antirclon antircl;"

//=======================================

/ / Matrix Jump (drepte cu manile sari, te FACI ca o cruce Sari Cand)

//=======================================

alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias "matrice + atac; wa;-atac; wa4, + reload, wa8, wa, sari +;, slot5, wa4 wa;-salt, wa;-salt, wa4, slot3, wa4, Slot2, wa4, slot1; - reload, wa,-reload, wa;-reload

bind "f" "matrice"



/ / Bind

obligati kp_minus antircl


/ / Forţa de anti-recul

cl_pitchspeed 5


//=====================

/ / Bunny-Hop 2010 (sari ca iepuri ONU)

//=====================

obligati "spaţiu" "3"
alias +3 "alias _special 4; 4"
alias -3 "alias _special;-salt"
alias 4 "5; aştepte; speciale"
alias 5 "7"
alias 7 "+ salt; alias 5 8"
alias 8 "-salt; alias 5 7"
ecou *** Bunny-Hop este încărcat de succes.


obligati "MOUSE1" "+ atac"
obligati "MOUSE2" "+ attack2"
obligati MWHEELUP "+ Duck"
MWHEELDOWN obligati "+ JUMP"
obligati "TAB" "+ showscores"
obligati "ENTER" "+ atac"
obligati "ESCAPE" "cancelselect"
obligati "SPACE" "+ CJ; slot10; slot10"
obligati "" "" + moveup "
obligati "+" "sizeup"
obligati "," "buyammo1"
obligati "-" "sizedown"
obligati "." "Buyammo2"
obligati "/" "say_team"
obligati "0" "slot10"
obligati "1" "slot1"
obligati "2" "Slot2"
obligati "3" "slot3"
obligati "4" "slot4"
obligati "5" "slot5"
obligati "6" "slot6"
obligati "7" "slot7"
obligati "8" "slot8"
obligati "9" "slot9"
obligati ";" "+ mlook"
obligati "=" "sizeup"
obligati "` "" toggleconsole "
obligati "a" "+ moveleft"
obligati "b" "cumpără"
obligati "ctrl" "+ raţă"
obligati "d" "+ moveright"
obligati "e" "+ utilizare"
obligati "" "" impuls 100 "
obligati "g" "drop"
obligati "h" "+ voicerecord"
obligati "j" ", spun TaCi'AcOl Cap De creme"
obligati "DEL" "hegren"
obligati "END" "flash"
obligati "PGDN" "sgren"
obligati "INS" "defuser; vesthelm"
obligati "HOME" "primammo"
obligati "PGUP" "secammo"
obligati "UPARROW" "M4A1; AK47"
obligati "DOWNARROW" "AWP"
obligati "LEFTARROW" "USP"
obligati "rightarrow" "deagle"
obligati "i" "showbriefing"
bind "k" ", spun ][_,( 0 )][_,"
obligati "L" ", spun Pune Bomba CA Te_N gRoP"
obligati ";" ", spune TaCi'AcOL vIrGiNuLe"
obligati "" "", spun esti Un Mare Bou "
obligati "m" "chooseteam"
obligati "n" "nightvision"
obligati "o" "buyequip"
obligati "q" "lastinv"
obligati "r" "+ reload"
obligati "s" "+ back"
obligati "c" "radio3"
bind "u" "messagemode2"
obligati "w" "+ forward"
obligati "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
obligati "~" "toggleconsole"
obligati "SHIFT" "+ viteză"
obligati "PAUSE" "pauză"
obligati "mwheelup" "+ raţă"

cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "999"
cl_cmdbackup "2"
cl_dynamiccrosshair "0"
cl_forwardspeed "999"
cl_lc "1"
cl_shadows "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
Crosshair 99
hud_fastswitch "1"
cl_sidespeed 999
cl_forwardspeed 999
cl_backspeed 999
voice_enable "1"
voice_forcemicrecord "0"
console "1"
fps_max "101"
net_graph "4"
fps_modem "0"
crosshair "1"
gama "4"
luminozitate "3"
con_color "255 255 255"
net_scale "5"
net_graphpos "1"
sv_voiceenable "1"
sv_aim "0"
hpk_maxsize "0"
VIEWSIZE "110"
ati_subdiv "2"
ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300"
gl_dither "1"
gl_polyoffset "2"
s_distance "80"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet ".25"
s_a3d "0"
s_eax "0"
Volumul "0,5"
suitvolume ".96"
hisound "1"
bgmvolume "1"
MP3Volume "0"
_snd_mixahead "0.1"
echipa ""
model "Gordon"
r_waterwarp "0"
piele ""
topcolor "30"
bottomcolor "6"
cl_cmdrate "100"
Rata de "25000"
cl_crosshair_color "50 250 50"
cl_updaterate "101"
max_shells "0"
cl_crosshair 1
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_updaterate "101"
cl_idealpitchscale "0.8"
cl_timeout "2000"
cl_cmdbackup "200"
cl_download_ingame "1"
d_spriteskip "0"
cl_allowdownload "1"
cl_allowupload "1"
lookstrafe "0"
lookspring "0"
cl_vsmoothing ".05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensibilitate "2.8"
zoom_sensitivity_ratio 1
joystick "0"
hud_takesshots "0"
fastsprites "1"
cl_corpsestay "10"
cl_weather "0"
cl_autowepswitch "0"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
scr_conspeed 999999
decalfrequency 60
m_yaw 0.022
m_filter 0
r_shadows "0"
cl_bob 0
max_smokepuffs 0
graphheight 115
net_graphwidth 115
VIEWSIZE 120
mp_decals 5
dezvoltator 0
cl_cmdrate 101
Rata de 25000
cl_updaterate 101
ex_interp 0.01
+ Mlook




/ / _____________________
//--------( Binduri Arme )-------------
/ / °

obligati "F1" "AK47, M4A1, defuser, buyammo1, buyammo1; vesthelm"
obligati "F2" "AWP; defuser; buyammo1"
obligati "F3" "hegren"
obligati "F4" "flash; flash"
obligati "F5" "MP5; primammo; defuser"
obligati "F6" "sgren"
obligati "F7" "say / top15"
obligati "F8" "say / rank"
obligati "F10" "say / retry"
obligati "F9" "Numele tre3flla"
obligati "END" "deagle; secammo; defuser"
obligati "del" "USP; buyammo2"
obligati "F11" "Numele tre3fla"
//================================================ ============




/ / ______________
Alias //--------( lui )-------------
/ / °

alias + silentdefuse "+ utilizare; aştepte;-utilizare; aştepte; + utilizare; aştepte;-utilizare; aştepte; + utilizare; aştepte;-utilizare; aştepte; + utilizare;
alias-silentdefuse "utilizare";
obligati "e" "+ silentdefuse";
//----------------------------------------
alias + hop "alias Hopf _special; Hopf"
alias-hop "alias _special slot10"
Hopf alias "speciale; aştepte; + salt, aşteptaţi;-salt"
obligati "spaţiu" "+ hop"
//----------------------------------------
alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; + viteză; dezvoltator 1; developer 0"
alias walk_off "alias walk_t walk_on, viteză; dezvoltator 1; developer 0"
obligati "SHIFT" "+ viteză"
obligati "Shift" "walk_t"
//----------------------------------------
alias radar "radaroff"
alias radaroff "drawradar; alias radaron radar"
alias radaron "hideradar; alias radaroff radar"
obligati "capslock" "radar"
//================================================ ============




/ / ______________________
//--------( SETARI for Mesaje )----------------------------------- ---------
/ / °

obligati "KP_5" "say_team ---==== Vino cu mine unu sa ma sui aici sus ====---"
obligati "KP_LEFTARROW" "say_team ---==== Calm .... fara PASI ====---"

obligati "KP_END" "say_team ---==== Nu VA GrabiTi ... Fiti calmi"
obligati "KP_UP" "say_team"
obligati "KP_DOWNARROW" "say_team ---==== Meciul o Nu inceput VA ganditi la femei .. haideti PE ei:))====---"
obligati "KP_PGUP" "say_team ---==== Rush Lung Repede Cu El ====---"
obligati "KP_PGDN" "say_team ---==== Haide nu-i nimik hai PE EI ====---"
obligati "KP_RIGHTARROW" "say_team ---==== Duceti-va la 2 x1 si restu ====---" veniti cu mine
obligati "KP_HOME" "say_team ---==== Rush X1 Repede ====---"
obligati "KP_UPARROW" "say_team ---==== Rush Repede X2 ====---"



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clar

echo "sKizZo;x.cfg''
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